Days of the Week
A Mythosan week consists of seven days, starting with Sunday. Each day has luck-based superstitions associated with it; it is believed that starting activities on a day whose meaning is related will have a greater chance to succeed (or will yield greater rewards if success is a foregone conclusion). People in professions associated with the day's meaning are also supposed to be luckier those days as well.
| Day | Meaning | Activity | Professions |
|---|---|---|---|
| Sunday | Rest | None | n/a |
| Stoneday | Building and crafting | Construction, craftwork | Artists, masons, smiths |
| Waveday | Commerce and trade | Caravans/trade fleets setting out | Merchants |
| Woodday | Nature | Harvesting, planting | Druids, rangers, farmers |
| Flameday | Conflict | Battles, combat, sieges | Mercenaries, warlords, warriors |
| Windday | Knowledge and learning | Learning, research | Sages, scholars, wizards, clerics |
| Moonday | Darkness | Murder, piracy, theft | Assassins, pirates, rogues |