Given that I haven't posted much to the site recently and haven't put up a new
Mythosa Chronicle in awhile, I figured I should post an update as to what I've been up to for the five or six people who visit this site ;)
World of Warcraft: Of course. I'm past the "I can stop any time" stage to "This really is a problem - someone should intervene". It's not as bad as it could be, but it is cutting into other
leisure activities. Work? No. Wife? No. Website, painting, world development? Yes... But if it I wasn't playing
WoW I'd be spending a lot of time on
Jade Empire for my Xbox, so if it wasn't this it would probably be something else...
Mythosa Chronicle: Originally my plan was to publish this monthly, and it still is, though now it's more like "monthly...or so". You know - like
KoDT... Anyway, the Chronicle isn't going away, I've just been busy with other things (outside of
WoW) lately. It'll continue in the near future...
Hex Maps: I started working on the hex maps I mentioned in an
earlier post. Unfortunately, in the process I discovered that the scale of the main Mythosa map was larger than I really cared for; something I didn't see until I "zoomed" in, as it were, to the smaller scale of the hex maps. So, I scaled down the map by about 20%. This, in turn, invalidated the hex maps I'd created, so I need to create them from scratch. They'll be going up once they're done. Or re-done, as it stands.
TableSmith 5.0: Work continues on TS 5, slowly but surely. The remaining work consists of the DataSet functions, a few other functions, and much of the UI. The bulk of the engine is complete, though I need to do some optimizing as the new version is currently slower than version 4.5.
That's about it for now.
Labels: Mythosa, software, TableSmith, Warcraft