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Random Encounters

Commentary and observations on subjects of interest to gamers...or not

Sunday, April 23, 2006

The WotC "Delve Format"

Last month the WotC Design & Development column introduced the "Delve Format". I won't go into detail about it here since you can read about it at the link. Some people have lamented the idea because it suggests to them that 4th Edition is going to be a miniatures-based game and this is the evidence. I think that's a little premature since the article itself says that the actual published format will be different and the samples shown are from what they used at GenCon.

In any case, I think the idea is great and makes me wonder why this was never done sooner? Give the DM everything they need for a room/encounter right there. Seems like a no-brainer to me. Referring to this as a "user interface" probably has some people freaking out as well for whatever reason (as if some people on Web forums need a valid reason to freak out). Granted, it is a little wasteful paper-wise since you're reprinting material that you have elsewhere. But if you did this in, say, a PDF or with some sort of software, and the DM is using a computer at the gaming table, then it's perfect.

It's partially similar to how I prepare my homebrew adventures - I don't draw out the maps, I do the layout with MasterMaze pieces and then take pictures from overhead with my digital camera. The next natural step would be to do what WotC's doing.

There may be an issue with the room layout representing a "moment in time" rather than a "living, organic setting", but who cares? That's how a lot of the old Judges Guild stuff was made and people liked that. And, at least in the case of an old-fashioned dungeon crawl, why do you need more than that? Let's face it - each room or encounter has one purpose, and that's to engage the party at that moment in time. Once the encounter is over, it's over. So rather than waste time on an intricate rationale for a room with a backstory and whatnot, find a moment in time for the inhabitants of that room/area, freeze it, and present that during the game.

Not sure if that makes sense. And I'm not speaking out against depth - I'm simply stating what's practical in most situations.

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Saturday, April 15, 2006

Happy Birthday, Leonardo!

Today is the birthday of Leonardo Da Vinci, born 550 years ago.

Saturday, April 08, 2006

Old Role-Aids Supplements On Sale - Cheap!

For those of you who haven't seen this yet, Mayfair is getting rid of a lot of their old Role-Aids stuff at very low prices. These are physical books, not PDFs.

"Back in the day", the Role-Aids books were generally considered to be pretty good. TSR was churning out mediocre material for AD&D while Mayfair was producing higher quality AD&D-compatible adventures and sourcebooks. I had a number of Role-Aids books (and still have a few of them), so I'd say this is worth checking out if you're a D&D/AD&D fan. Conversion is necessary if you want to use them with 3.5, but they're worth the ideas if nothing else.

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Oblivion: The Wait is Over (for me...)

Xbox 360 + Elder Scrolls IV: Oblivion + HD TV = Holy Cow.

My Xbox just arrived today so I've finally been able to play Oblivion. I've only played it for a couple hours so far but it is very cool. I can't wait to see the graphics when I actually get outside...

Morrowind was my favorite computer game thus far, but I strongly suspect it will soon occupy the number two spot.

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The End of Warcraft for Me

Yesterday I got my rogue up to level 60 (my second 60th-level character; third character of level 59 or higher). Tonight - once I finally got in - I bought my epic mount. And next Tuesday, my account will be closed. I cancelled it earlier in the week, as the game no longer has any appeal to me. I've talked about this before; basically, PvP doesn't appeal to me nor does spending hours upon hours raiding the high-level instances for my armor sets.

It was fun, but I'm done. The game took over $200 from me but worse, well over an entire month of the last year (in total hours). Only work and sleep rival that.

I happened upon a quote from Ursula Le Guin that fits my approach to WoW (and most any RPG for that matter);

"It is good to have an end to journey toward; but it is the journey that matters, in the end."

Fortunately, my XBox 360 finally shipped yesterday, so Monday or Tuesday I'll finally be able to play Elder Scrolls IV: Oblivion. I'm anxious to see whether it will unseat Morrowind (Elder Scrolls III) as my favorite computer game...

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