The table below provides density figures for many common (and some not-so-common) substances. This information is useful for determining the weight (or volume) of objects and cargo. This table was pieced together from a wide variety of sources, listed in full at the bottom of the page. The inspiration for this comes from the old Dragon magazine article, "How Heavy is My Giant".
These figures have not been rigorously checked. Do not rely on this as a scientific reference!
Note on measures: Specific gravity is a measure of an object's density. A cubic centimeter of water at 4°C weighs 1 gram, and has a specific gravity of 1. The specific gravity numbers below can be read as "grams per cubic centimeter" (or kg/liter). A solid object with a specific gravity greater than 1 will sink in water. Weight in pounds per cubic inch and foot is also provided to save non-metric users some time on the calculator.
Yes, you read that right - a new version of TableSmith has been released! I realize it's long overdue, and it's not a huge release, but it is something (and finally addresses the folder access problem that's plagued 5.1 since Windows Vista was released).
There are some new features, but this is primarily a technical update to address two things. First, the standard installation puts the program and other "read-only" files into the "Program Files" folder of Windows, while the tables, config file, and other mutable files go into a TableSmith folder in the user's Documents folder. This is the expected installation that Microsoft encourages, and fixes the issue where everything was installed into "Program Files", which then created issues when TableSmith tried to save it's configuration information. "Back in the day" (i.e.; Windows XP and earlier), you could do that, but Vista and later didn't allow for that.
In a previous post I discussed the details of settlements in Mythosa. This is a follow-up to that post, summarizing the availability of businesses and services in each of the settlements. They are shown in the table below (businesses are in brown). Most services that produce physical goods are not listed as their presence is implied based on the equipment lists in the PHB (i.e.; if the PCs can buy a sword in a settlement, you can assume that there are smiths; if they can buy arrows, assume fletchers are present, etc.). If a percentage is shown, that is the chance that one individual of that type is found in the settlement.
Service/BusinessHamletVillageTownCityMetropolisAlchemistNoneNone50%3 (2 to 5)5+ArtistNone50%3 (1 to 5)10 (5 to 15)15+AstrologerNoneNone50%3 (2 to 5)5+BankNoneNoneNone2 (1 to 3)4+Boatwright*None50%3 (1 to 5)10 (5 to 15)15+Book DealerNoneNone50%3 (2 to 5)5+Bounty HunterNoneNone3 (1 to 5)10 (5 to 15)15+BreweryNoneNone2 (1 to 3)5 (3 to 7)8+BrothelNoneNone2 (1 to 3)5 (3 t…