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Showing posts from 2018

On House Rules

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(Has it really been 10 months since my last post? I really need to post more often! I do have things I can put up here...anyway, I digress).

While tweaking my Campaign Guidelines page recently (though I'm still not satisfied), I realized that I’m not a huge fan of “house rules”. I use them like everyone else, but I’m trying to minimize that. To me, when you sit down to a game at someone’s table and they say they’re playing “Game X”, if you already know that game you shouldn’t have to re- learn a bunch of things you already know. I can’t get away from tinkering a least a little bit, but ultimately I have to ask myself if a change is really necessary. Most of the time, it isn’t.

That said, I do consider there to be two types of “house rules”: rules changes and option availability. The former are actual changes to existing rules, like saying that active Perception rolls can’t be lower that a character’s passive Perception score, or that items need to be saves if their possessor fail…